<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="zh-CN"><generator uri="https://jekyllrb.com/" version="4.4.1">Jekyll</generator><link href="https://design.mikolee.cn/feed.xml" rel="self" type="application/atom+xml" /><link href="https://design.mikolee.cn/" rel="alternate" type="text/html" hreflang="zh-CN" /><updated>2026-10-31T18:20:44+00:00</updated><id>https://design.mikolee.cn/feed.xml</id><title type="html">Miko / 设计手记</title><subtitle>Miko 的游戏设计手记：拆解战斗与怪物设计，记录系统与数值的方法。</subtitle><author><name>Miko</name></author><entry><title type="html">DPS Check 玩法设计方法论</title><link href="https://design.mikolee.cn/2026/07/03/dps-check-methodology/" rel="alternate" type="text/html" title="DPS Check 玩法设计方法论" /><published>2026-07-03T00:00:00+00:00</published><updated>2026-07-03T00:00:00+00:00</updated><id>https://design.mikolee.cn/2026/07/03/dps-check-methodology</id><content type="html" xml:base="https://design.mikolee.cn/2026/07/03/dps-check-methodology/"><![CDATA[<p>正文托管在飞书，请通过上方链接阅读完整内容。</p>]]></content><author><name>Miko</name></author><summary type="html"><![CDATA[正文托管在飞书，请通过上方链接阅读完整内容。]]></summary></entry><entry><title type="html">怪物猎人崛起：曙光 电龙设计完全拆解</title><link href="https://design.mikolee.cn/2026/06/10/astalos-breakdown/" rel="alternate" type="text/html" title="怪物猎人崛起：曙光 电龙设计完全拆解" /><published>2026-06-10T00:00:00+00:00</published><updated>2026-06-10T00:00:00+00:00</updated><id>https://design.mikolee.cn/2026/06/10/astalos-breakdown</id><content type="html" xml:base="https://design.mikolee.cn/2026/06/10/astalos-breakdown/"><![CDATA[<p>正文托管在飞书，请通过上方链接阅读完整内容。</p>]]></content><author><name>Miko</name></author><summary type="html"><![CDATA[正文托管在飞书，请通过上方链接阅读完整内容。]]></summary></entry></feed>